Here's what's new in this release.
Toggle-able Layer Transparency
The viewer options UI is now fleshed out to allow you to toggle transparency of:
- The MapGuide map (and any tiled layer groups)
- The MapGuide selection overlay
- External Base Layers
To illustrate this, here's a self-explanatory GIF
This allows one to easily compare the MapGuide map against its base layer backdrops without requiring actual visibility toggling.
And yes, this works even on IE (11, the only version I care to support)
Sprite Icon Support
This release now supports the standard Fusion icon sprite. This will no longer load the individual icons for commands and widgets if it is clear they are referencing the standard icon sprite.
Targeted Command Support
If a command or widget requires execution in a New Window or a specific frame, the viewer will now support it. Note that if a command or widget is set to execute in a New Window, we won't actually spawn a new physical browser window, we'll run it in an iframe inside a BlueprintJS dialog component instead.
Other Changes/Fixes
- Added support for extension properties for Buffer, FeatureInfo, Query, Search, SelectWithin, Theme.
- Fixed Fusion MapMessage bar emulation
- Fixed tooltip queries not being sent with pixel-buffered polygon geometries
- Fixed zoom requests not snapping the scale to the closest finite list if viewing a tiled map
- Legend now properly renders layers with multiple geometry styles
- Fix excessive BlueprintJS toaster components being created and not cleaned up
- Fix flyout menus requiring double-click to re-open (after clicking a menu item inside the first time)
1 comment:
Awesome!
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