Revised file-loading process
The UI for loading file-based layers has been tweaked a bit. This means that the first step is picking your file as usual. Note that we've changed the "uploader" UI back to a plain blueprint-styled file input due to bundle size budget constraints that required us to drop react-dropzone
After picking the file, we now give you the ability to specify the projection of this file you just picked, which is now a number picker instead of a dropdown. If you enter an EPSG code not known to the viewer, it will now do an epsg.io lookup and register the found projection on-the-fly before adding the vector layer. The design that drives this UI has been refactored to be more modular and flexible, meaning we now can identify the "type" of the file based on the first successful driver to properly parse the file content.
This refactored design also finally allows us to add ...
CSV Support!
When looking at what types of files to support for external vector layers, CSV seemed like a no-brainer to support. Point data is after-all, commonly defined in CSV files.
The problem with CSV files is that there is no established standard as to how point coordinates are defined. The ideal solution would involve having to attempt peek and introspect the file and build the UI to allow picking the correct point coordinate columns. But this UI would complicate our 2-step UI for file-based layers. How would we know the file we're about to add is indeed a CSV file to then be able to present a UI for the user to pick the columns for point coordinate data?
In the interest of pragmatism and avoid having to answer that hard question altogether, our approach is to look for the most common column labels for point coordinates on the first line of the file we encounter:
- X/Y
- Lon/Lat
- Lng/Lat
- Longitude/Latitude
- Easting/Northing
If the file you add has a CSV header and it contains one of the above pairs of columns and the row data referenced by these columns checks out as numbers, it will be accepted as a CSV file.
Added Layers UI Changes
The UI for added layers has been compressed to maximize screen real estate
The opacity slider took up a lot of space (relatively speaking) and toggles a setting I deem to be non-essential to overall functionality, so that slider is now hidden behind a layer options panel (toggled by the new cog icon)
Finally for WMS layers, we now register their source load events so they can contribute to the viewer busy state, meaning that we can properly communicate busy loading state for any added WMS layers.
WMS UI changes
After loading the WMS capabilities URL, for each layer we find you now have the ability to add the WMS layer in as a single-tile or tiled WMS layer.
WFS Support
It seems strange that this external layer manager supports WMS services but does not support the other major W*S service. This was a glaring omission the viewer now addresses. WFS is available as a new layer type:
Added WFS layers are vector layers and assumes the UI of added file-based layers.
Due to viewer bundle size budget constraints the WFS layer UI will only care about layers in the loaded capabilities document that offer GeoJSON output. We could add support for GML2 and GML3 (the formats commonly associated with WFS), but it is not worth blowing up our bundle size to add format drivers for such an esoteric and verbose format.
Select tool support for external layers
So now our revamped external layer manager can add data from a whole assortment of file formats and remote WFS/WMS services. But these data sources are not just for show. They generally have intelligence attached in the form of attribute data for vector data or in the case of WMS layers, APIs to get at such data (WMS GetFeatureInfo), so to put the cherry on top of this revamped external layer manager, the viewer should provide some means of interacting with these layers after adding them.
To this end, our default select tool can now select vector features from external layers and display their attributes in an overlay tooltip.
Vector features take precedence over MapGuide layers. That is to say, the select tool will now try to select vector features first (and display its attributes if found). Only when no vector feature are selected does the viewer proceed with the normal MapGuide layer selection logic.
For WMS layers, we introduce a new active tool dedicated for sending GetFeatureInfo requests against any WMS layers on the current map. The effect is still the same, click on a WMS layer and if we get data back from a WMS GetFeatureInfo response, we'll show the data in a overlay tooltip.
The choice to do WMS "selection" is done through a separate active tool instead of adding on to the default select tool behavior was because adding WMS layer selection logic to the existing select tool would complicate the control flow significantly given that WMS GetFeatureInfo requests are asynchronous and it is hard to maintain a selection priority when dealing with a map that has vector, WMS and MapGuide layers together.
In Closing
The revamped external layer manager is the last major feature for the upcoming 0.13 release. Remaining work before release will primarily be knocking off any remaining bugs and loose ends and also tidying up documentation.
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